...is coming very soon
Notch on twitter:This is fun! We're almost a real company now! (I guess that means we need to stop having gaming fridays)
EDIT: Notch on twitter 36 minutes ago: 1.6 releases early tomorrow morning! I got some help testing it via irc. Thanks!
Changelog for V1.6 contains 105 bug fixes! This is seriously large amount and lots of work. I read them all and if you are not going to read them, i would like to list the most important ones for you...
New features
-nether support for multiplayer
-craftable maps!
-hatches (trapdoors or horizontal doors, whatever you want to call it)
-tall grass (you wont be able to get seeds from regular grass anymore)
-mushrooms spread (very) slowly
-ability to customize view-distance on server which could upgrade our performance
Fixed bugs
I listed a lots of fixes, still its only 20 out of 105.* Players stuck in walls will slide towards the nearest gap if there is one
* Severely nerfed fire so it spread slower, and doesn't spread infinitely
* Fixed not being able to target blocks when at x or z pos 1000
* Fixed falling while riding not dealing damage to the rider
* Fixed buttons and levers too close to the player being impossible to use
* Fixed furnaces and dispensers not dropping their contents when destroyed
* Fixed fences and wooden stairs not being flammable
* Fixed rain falling through liquids
* Fixed the achievement screen not pausing the game
* Fixed fullscreen mode switching causing mouse issues and screen closes
* Fixed ice so it regenerates regardless of whether it's snowing or not
* Fixed rain falling too slowly
* Fixed rail tiles sometimes not properly connecting to a new neighbor
* Fixed minecarts next to each other causing extreme velocities (sorry!)
* Fixed wooden pressure plates being mined with pickaxes
* Fixed ore density varying per quadrant from the center of the world
* Fixed animals only spawning near light during the night
* Fixed arrows being animated really strangely in multiplayer
* Fixed records not playing for other players in multiplayer
* Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees
1)I would suggest regenerating our free world after update because of the ore geneneration (per quadrant) fix
2) old-fashioned minecart boosters no longer works
3)records are working well in multiplayer so we can finally have party!
4)also there is new feature buffering packets which should mean less TCP/IP traffic, that should help alot!
Thank you for atention, i hope you found this post usefull.