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Re: PvP
Posted: 15 Nov 2012, 17:15
by mvdhauten
I do not demand anything, I'm just suggesting a small change. Guests spawn with PvP enabled, I suggest they spawn with PvP disabled. I'm terribly sorry if you don't get this, perhaps you should ask your mum to help you, nothing wrong with that, reading is very difficult indeed.
The part about allowing them to switch was because i thought they we're able to choose themselves. Apparently they can't, so just leave it as it is. I really don't care about that, nor about you failing to get such simple a suggestion.
Re: PvP
Posted: 15 Nov 2012, 22:53
by dodo2000107
No, I was asking you to elaborate since I assumed perhaps your suggestion was compatible with our current system and that I had misunderstood, but it turns out I did understand and that it was you in fact who was asking things that could be done with our current functioning. I will also refrain from lowering mymelf to your level with pityful insults. I'm sorry I couldn't have an intelligent discussion with you.
From this point onward, you have oficially declared yourself an enemy, so instead of asking questions, I will simply point out everything you do wrong without further explanation. It seems to be the only thing I can do without being insulted. It's a shame you act as a little child.
PS It's a shame you couldn't admit your mistake, and instead blamed me for your ignorance.
Re: PvP
Posted: 16 Nov 2012, 15:48
by jaganaga1
Dodo, everyone get's it, he says that guests should be spawn automatically with pvp on, and be able to turn it on or off when they choose. Simple.
Re: PvP
Posted: 16 Nov 2012, 16:10
by mvdhauten
A list of enemies? Seriously?
You are right about the insults, I kind of raged after the last comment on the previous page, you did offend me with that comment. That was no reason for me to insult you in turn, though. I apologize for my childish reaction, and if this was my mistake I hope to have satisfied you enough to stop diverting the attention from the real subject of this topic.
Re: PvP
Posted: 19 Nov 2012, 23:54
by HeinzPeter
Two options for guests:
- disable pvp completely (and enable when having a membership, or not..)
- beeing able to toggle the pvp status
I think we should keep it like a members feature.
Re: PvP
Posted: 20 Nov 2012, 04:19
by drakee510
I think we should leave it as it is so that way we can catch greifers early (they will be the silent killers) so we can take action before damage is done. Isn't that the reason it was enabled in the first place
Re: PvP
Posted: 20 Nov 2012, 11:51
by dodo2000107
They can't be silent killers, their kills are broadcasted. :3
Re: PvP
Posted: 20 Nov 2012, 21:59
by mvdhauten
Please disable it, there are normal guests who just want to build and play without those killers.
Re: PvP
Posted: 20 Nov 2012, 23:38
by smehlsson
i'll explain the ideas i had when i posted here:
1. pvp can be toggled on and off for guests but they simply start with pvp toggled 'off'. this would help because the kind of guests causing the most problems (as far as i can tell) doesn't even know about the command.
2. guests still can't use the pvp-command but simply start with pvp toggled 'off'. they can change as soon as they become members. makes the most sense for me.
edit: well, that's what heinz already said i noticed now.
still the second way i named would be a good solution in my opinion.
Re: PvP
Posted: 21 Nov 2012, 16:22
by mvdhauten
the second is the same as i had in mind, and shouldnt be to much work to change