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Re: [CS] Central Station

Posted: 09 Apr 2011, 22:40
by HeinzPeter
... tiny (lol) update at the CS.
We have a basement now.
You don't have access yet.
Here is a screenshot:
cs-basement.png

Re: [CS] Central Station

Posted: 10 Apr 2011, 00:18
by HeinzPeter
OKAY NOW YOU!! :)

In progress: (in the huge CS basement)
  • Market
  • Nation/Town Shops
  • Jail
  • Offices
  • Meeting Point for all World Members!
Anyone with good ideas meet me local (/ch L) at the CS (near 200px).

Re: [CS] Central Station

Posted: 10 Apr 2011, 00:39
by ReD_Ger
Hmmm woran erinnert mich das nur....
irgendwas mit peaksville und "under..." hmmm...

Ein hoch auf WorldEdit :P

I like the market idea... cause a market is always also a meetingpoint ;)
and what is more central for a meeting then the cs ? :D

but i dont know - wouldnt it become a problem to give buildingrights to everyone that wants to sell smthng?

Re: [CS] Central Station

Posted: 15 Apr 2011, 23:23
by HeinzPeter
No, it does not. Sorry for the delay.

But first: CS-MARKET IS OPEN!!
(Will write it to the news board soon..)

The basement is split in two layers.
There are now four nation room basements,
and one huge basement for everybody.

Nation members can build in their market zones.
(This is still protected with LogBlock.)

Downstairs to the basement:
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Top view of a market area:
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Re: [CS] Central Station

Posted: 18 Apr 2011, 01:06
by HeinzPeter
Clouds with day/night switch.

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