Economy
Who are you?
Miners
- Explores caves and other underground areas.
- Provides ores and other resources to residents for pay.
- Sets up tunnels and other underground areas for residents and projects.
Woodcutter
- Cuts trees down in Peaksville's tree farm's.
- Cuts down trees and other wooden structures that are out of place or obstructive.
- Also find work that would contract you to chop trees for residents.
Builders
- We need at-least 2 smart builders to ether help when ask or to build different buildings.
- Build roads and also street lights along paths (no more torch on top of grass or stones along paths).
- Build things that would normally take 2 or more people to build.
- Construct building if contracted for residents.
Gardeners
- Make our town look good, from making rivers and waterfalls, to cutting trees into animals.
- Provide areas to better improve are towns look and feel.
- Work along with builders to make parks, rest stops, paths, ...
- Work along with woodcutters to make areas look good, and cut trees down in areas that have to many.
Guards
- Protect are town from grifers and unwanted people.
- Walk around and kill all and any hostile mobs and cows. (I hate cows)
- Protect VIP (very important people).
- Protect residents that are building in new areas.
Clerks
- Manage stores that builders have built or players own.
- Make stores where you buy and sell items.
- Inspect areas and make sure they fit the rule and regulation that are set.
- Sell and buy items, keep the economy rolling.
Contracted- basically a non-permanent job.
This is subjected to change and edits.
Jobs
Please post like this:
Code: Select all
[b](name)[/b]
[b]What I'm looking for:[/b]
[b]Offering:[/b]
[b]Pay:[/b]
[b]Time:[/b]
From this point on.
As of now you are required to pick a profession.
Jobs are not required to stay in that profession but it is required that you have a profession before applying for any job.
All jobs are not required to pay in server money, but is preferred.
Thank you.