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Main world back! (fresh free/nether/guest!!!)

Posted: 01 Jul 2011, 23:58
by HeinzPeter
It's done!
We have the main world back.

The worlds free, guest and nether are back with different seeds.
I think we should keep the guest world for give a few guests the chance
to move their chests to the new world. Same for the free world.
The free world will not be loaded the next time.
It is for materials only. Please do not build towns or create nations there..

Then i tried with sismut, stxyzth and max the permissions for craftbook functions.
You all know that the eleveator signs are not working. There is a conflict with MinecartMania
Sign Commands which has it's own permissions when creating signs.
From trusted members and up, you are now able to create craftbook mechanisms and MM sign commands! :D

That's all!
Now i go craft my shear :lol:

Re: Main world back! (fresh free/nether/guest!!!)

Posted: 02 Jul 2011, 14:10
by HeinzPeter
We disabled normal pistons.
Cjvalentine wrote:http://www.youtube.com/watch?v=gkoYCiQ3-hs

This will be a big problem, [...]
This basically breaks all need for both mining, money, using tools.
[...]
Thanks CJ for the PM.

Re: Main world back! (fresh free/nether/guest!!!)

Posted: 02 Jul 2011, 14:42
by HeinzPeter
Another plugin update: WorldGuard

The configuration can set for each world.
Some settings for adventure maps are gone now.
Be careful with lava/fire and stuff.
Request some settings for your adventure world in your topic.

http://wiki.sk89q.com/wiki/WorldGuard/C ... ion/Bukkit" onclick="window.open(this.href);return false;

Code: Select all

summary-on-start: true
op-permissions: true
pumpkin-scuba: true
auto-invincible-permission: false
suppress-tick-sync-warnings: false

iconomy:
    buy-on-claim-price: 5.0
    enable: true
    buy-on-claim: true
protection:
    enforce-single-session: true
    item-durability: true
    remove-infinite-stacks: false
chest-protection:
    enable: false
physics:
    allow-portal-anywhere: false
    no-physics-sand: false
    no-physics-gravel: false
    disable-water-damage-blocks: [27,28,66,50,75,76]
ignition:
    block-tnt: true
    block-lighter: false
regions:
    max-region-count-per-player: 3
    claim-only-inside-existing-regions: false
    max-claim-volume: 30000
    high-frequency-flags: false
    enable: true
    use-scheduler: true
    wand: 262
simulation:
    sponge:
        redstone: false
        enable: true
        radius: 3
    classic-water: false
fire:
    disable-lava-fire-spread: true
    lava-spread-blocks: []
    disable-fire-spread-blocks: []
    disable-all-fire-spread: true
spawn:
    login-protection: 3
    exact-respawn: false
    teleport-to-home-on-death: false
    kick-on-death: false
    spawn-protection: 0
default:
    disable-health-regain: false
mobs:
    anti-wolf-dumbness: false
    block-creature-spawn: []
    block-creeper-block-damage: true
    block-creeper-explosions: false
dynamics:
    disable-ice-melting: false
    disable-snow-formation: false
    disable-mushroom-spread: false
    disable-snow-melting: false
    disable-leaf-decay: false
    disable-ice-formation: false
blacklist:
    use-as-whitelist: false
    logging:
        console:
            enable: true
        file:
            path: worldguard/logs/%Y-%m-%d.log
            enable: false
            open-files: 10
        database:
            enable: true
            dsn: jdbc:mysql://***:3306/***
            user: ***
            password: ***
            table: ***
weather:
    always-raining: false
    disable-powered-creepers: false
    disable-weather: false
    disable-lightning-strike-fire: false
    always-thundering: false
    prevent-lightning-strike-blocks: []
    disable-thunderstorm: false
    disable-pig-zombification: false
crops:
    disable-creature-trampling: false
    disable-player-trampling: false
player-damage:
    teleport-on-void-falling: false
    disable-drowning-damage: false
    disable-mob-damage: false
    disable-explosion-damage: false
    disable-void-damage: false
    disable-fall-damage: false
    disable-fire-damage: false
    disable-contact-damage: false
    disable-suffocation-damage: false
    disable-lightning-damage: false
    disable-lava-damage: false
    teleport-on-suffocation: false

Re: Main world back! (fresh free/nether/guest!!!)

Posted: 02 Jul 2011, 19:21
by awsomia
Minecraft has a new patch, moving the game to 1.7.2. Changes include:

Bug Fixes:

Crashed worlds now work again.
Disappearing piston fixes.
Piston machine that duplicates blocks is now fixed.
Pistons that caused crashing for multiplayer servers fixed.
etc....
Can we have pistons, please?

Re: Main world back! (fresh free/nether/guest!!!)

Posted: 02 Jul 2011, 19:30
by HeinzPeter
:lol:

Re: Main world back! (fresh free/nether/guest!!!)

Posted: 03 Jul 2011, 12:40
by Lenniguti7
Haha great! I'm now back from Berlin so that's a nice start :D

Re: Main world back! (fresh free/nether/guest!!!)

Posted: 03 Jul 2011, 19:44
by iScreamRiot
awsomia wrote:
Minecraft has a new patch, moving the game to 1.7.2. Changes include:

Bug Fixes:

Crashed worlds now work again.
Disappearing piston fixes.
Piston machine that duplicates blocks is now fixed.
Pistons that caused crashing for multiplayer servers fixed.
etc....
Can we have pistons, please?
The Duplication that was fix was another one, this one is different and yet not fix. Wait til 1.7.3 or 1.8.

Re: Main world back! (fresh free/nether/guest!!!)

Posted: 10 Jul 2011, 14:19
by HeinzPeter
Pistons fixed!
You can all use them now. :D