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Shop System As Town Stoage and more.

Posted: 31 Mar 2012, 10:35
by wparlier
So, I admit I don't know too much about how the economy works and what not, but with the new shop system I have had idea (that may or may not already exist.)

First of all, I was wonder if it is alright to use it as town storage. Biggest reason being: with a working town and active workers, storage will take up a lot of space. In order to keep beauty and room for more residents, I think it would be cool to use the shop systems as storage for farm items, etc.

With that I also had another idea. I wonder if there is a way each town can have it's own account of pxlz. I have noticed a couple towns wanting to pay wages. If the town were to sell goods, it could make pxlz to pay those wages without it having to mix in and interfere with another users account. I think that would be something that could really help the global economy and help everybody act more as a community.

I know it would be a complicated implementation, but I feel like it would be a great one. If it already exists, excuse me for posting this. :P

My biggest reason for this is views on using the sign shops as town storage though.

Re: Shop System As Town Stoage and more.

Posted: 31 Mar 2012, 15:59
by drakee510
Wait are you thinking of putting shops in town storage? Can we please keep all shops in the mall?

Re: Shop System As Town Stoage and more.

Posted: 31 Mar 2012, 17:56
by HeinzPeter
Information about our sign shop system will follow in the HPMCore post.

It is already possible to use the sign as a storage. But only the owner can access it.
Just put a '0:0' in the third line.

Thats a good idea to use it for a town group. TODO list is growing.. Not sure when its done.
'sell:buy' could be 'storage' which is accessible for a given town group.

Re: Shop System As Town Stoage and more.

Posted: 31 Mar 2012, 20:42
by wparlier
No drakee. Not talking about shops to sell things. It's not to make money, it is to make use of the unlimited storage feature.

Re: Shop System As Town Stoage and more.

Posted: 09 Apr 2012, 23:56
by drakee510
Ohh yah is saw that. Davon had one of those with heng. The only problem is that it costs 20pxls to make a sign shop. Wouldn't using chests be cheaper?

Re: Shop System As Town Stoage and more.

Posted: 10 Apr 2012, 14:58
by 301heng
Infinite storage good for bulk items like cobble/dirt/sand
And its infinite storage

Re: Shop System As Town Stoage and more.

Posted: 11 Apr 2012, 14:43
by davon97
It also acts like a counter i will use it to count my cobble, dirt, diamond, gold, iron etc XD

Re: Shop System As Town Stoage and more.

Posted: 28 May 2012, 05:40
by JeffR110
Just be sure that it doesnt get destroyed while items are in it, cuz you'll never get them back

Re: Shop System As Town Stoage and more.

Posted: 28 May 2012, 13:11
by davon97
I used to do this but somehow realised I lost like some thousand+ cobble... 10k -> 7-8k eventually didn't break the sign but.. yeah. Just wondering and saying so back to using chests :/

Re: Shop System As Town Stoage and more.

Posted: 28 May 2012, 14:54
by HeinzPeter
We will update the plugin, so it drops all items on breaking the sign.
No idea what happens when the server has to drop 10k blocks...