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StarterKit for first joined Guests

Posted: 23 Jun 2012, 20:18
by Vortrekker
Guests should get 32 wood logs, 16 Bread, 8 ironignots placed in their inventory when they join the server for the first time. So they can face problems related with starting at zero more easily. Especially food seems to be a problem.

Re: StarterKit for first joined Guests

Posted: 23 Jun 2012, 21:14
by kyborek
what about 10 seeds, wooden hoe, 20 saplings?

Re: StarterKit for first joined Guests

Posted: 23 Jun 2012, 21:44
by HeinzPeter
I dont like starter kits very much.
Not sure what the others or new guests think about that.
But i would like to start from zero and not get some free tools or even materials.
We should have a vote for that and if that successed, we can include spawner to the spawn areas.

Re: StarterKit for first joined Guests

Posted: 24 Jun 2012, 00:08
by oozy
There are many pros and cons to having starter kits. (advantages and disadvantages)

For example, guests get a nice kit to start off with and it will help them gather materials and get started on the server however any user can spam this command even if it has a cooldown of 24hours, people will still be able to get there 10 seeds, torches .etc for free and can stack those up. If this is not desired it can become a pain for the admins.

The other way of course is to code a starter kit that only gets issued on the players first logon.