Blood Scent (plugin)
Posted: 02 Sep 2012, 07:27
I found this mod, not bukkit compatible (as of yet). I figured it could make an interesting addition to the HPMcore, if you find it interesting. It's currently only for the vanilla minecraft server platform and ony 1.8.1
Please reply with what you think!
The quote is from the minecraft forums topic. There is a webpage for this mod aswell : http://www.coros.us/mods/zombieawareness" onclick="window.open(this.href);return false;Original mod topic wrote:Features:
* Enables pathfinding and Blood Scent Awareness on hostiles except endermen
* Each time a player loses health, an invisible scent is dropped that entities use as a point they can pathfind to
* Scents can be noticed from a range of 64 blocks, but lowers as the scent decays
* Hostiles use the usual 16 block awareness range, and pursue you until they can't see you for a full 30 seconds
Gameplay difference results:
* When you get hurt, staying in the area brings great risk in getting attacked by more hostiles that could smell the blood
* Always watch your back, something may know how to get to you
Future:
* Bukkit compatible version
* ModLoaderMP compatible version
* Configuration, rest of features from SSP Zombie Awareness
* Scent strengths that depend on how much health was lost, removing scent spawning from just half a heart
* Optional client side mod to enhance experience (blood visuals) maybe
Please reply with what you think!