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The Future of Epicity [IMPORTANT]
Posted: 28 Nov 2012, 03:45
by drakee510
Epicity has a lot of projects undergoing and I have finally got them all organized:
To help keep organized PLEASE APPLY to work on a project using the form below:
Code: Select all
IGN:
Age:
Time as a Resident:
Hours Spent:
Good Builder? [Y/N]
Good with Redstone? [Y/N]
Note please do not work on a project unless you are given permission or it is your own.
Re: The Future of Epicity [IMPORTANT]
Posted: 28 Nov 2012, 06:56
by davon97
IGN: Davon97
Age: 15
Time as a Resident: Longer than all of you.
Hours Spent: Spent on..? /:
Good Builder? [Y/N] Not really
Good with Redstone? [Y/N] Horrible
But if you ever need building materials feel free to ask. I can't build even if I want to as it has gotten really laggy for me somehow.
Re: The Future of Epicity [IMPORTANT]
Posted: 28 Nov 2012, 08:26
by 0707stefan
IGN: 0707stefan
Age: 12
Time as a Resident: can't remember exactly, some months
Hours Spent: much (can't remember too)
Good Builder? [Y/N] a bit
Good with Redstone? [Y/N] not really
I can tear down that house, and i'll get wool so i can fix mvd's roof.
Re: The Future of Epicity [IMPORTANT]
Posted: 28 Nov 2012, 11:45
by tryzzo
IGN: tryzzo
Age: CENSURED
Time as a Resident: one week or so
Hours Spent: a lot lately
Good Builder? [doing ok]
Good with Redstone? [doing better]
I have been asked by Drakee if it was possible to improve the animal farm, I said yes but never really went into it.
Now that i am done with wither hunt for a while, I'd be glad to help with this.
Also I mentionned the idea of a coloured wool farm but it requires quite some space.
Otherwise I can help with any of the builds in town, likes shops since i live around there
See you around!
Tryzzo
Re: The Future of Epicity [IMPORTANT]
Posted: 28 Nov 2012, 13:14
by drakee510
Davon can you work on the Epicity beach near SctDragons's house? Try to make a hill going towards the beach going down. At the beach try to make some boats, boat rental shop surf shop ect. If you have a problem with your assignment please tell me.
Tryzzo can you work on the animal farm? Can you extend the regular farm's stone brick design out? You can go as high or as low as you want. Also it would be nice if you could add on a carrot, potatoe, and cocoa bean farm. See me for supplies
Re: The Future of Epicity [IMPORTANT]
Posted: 28 Nov 2012, 13:15
by drakee510
Also @davon go ahead and tear it down but let MVD finish is own project
Re: The Future of Epicity [IMPORTANT]
Posted: 28 Nov 2012, 16:19
by mvdhauten
IGN: mvdhauten
Age: 14
Time as a Resident: some months
Hours Spent: too many
Good Builder? [Y/N] enough to get by
Good with Redstone? [Y/N] just the basics
I'll finish my roof as soon as I got the wool, which will probably take a while because we havent got a good wool farm. Can I draw on your chests in the "secret" farm please?
After I've finished the roof I'd like to spend time on the wildlife reserve, I've got some pretty epic idea's for it.
However, I'll start with the diplomatic relations; finish the embassy in MV (almost done!) get them a plot, and then perhaps start with another town.
Re: The Future of Epicity [IMPORTANT]
Posted: 28 Nov 2012, 16:31
by 0707stefan
I fixed the designing stuff of the MV embassy, so i thought it was done!?
I would like to help Davon with the beach, that would be amazing. Also, Drakee wrote: "Also @Davon go ahead and tear it down..." I think that means i have nothing to do/help with
Re: The Future of Epicity [IMPORTANT]
Posted: 28 Nov 2012, 17:03
by mvdhauten
you could do the roof for me, you know how to. after that we could do the wildlife thingie together, far easier to discuss stuff with you irl in our native lingo than on the board with... them
This is my plan: We tear down that wall at the reserve, and start making it look natural with one or two creeks, small rock formations, trees, and wild dangerous boars. Or just pigs, its minecraft after all
We could use it as a hunting ground too, to improve our skills with the bow and just for fun
Re: The Future of Epicity [IMPORTANT]
Posted: 28 Nov 2012, 17:57
by mvdhauten
The gardens of the embassy are finished, its ready
coords are x700 z-830, Maxtenville.