And removed - jumping around in two towns is not allowed.
(Still denied to be resident at Peaksville).
Skytown
- HeinzPeter
- World Owner!
- Posts: 1611
- Joined: 14 Dec 2010, 23:00
- Nickname: HeinzPeter
- Nation: HP-EMPiRE
- Location: NRW, Germany
- Contact:
- sismut
- World Operator!
- Posts: 197
- Joined: 23 Mar 2011, 10:07
- Nickname: sismut
- Nation: NaturAmantes
- Hometown: Peaksville
- Location: Prague, Czech Rep.
- Contact:
Re: Skytown
Hi, I am sismut and I wanna be the Skytown lamer,
do you accept me?
do you accept me?
-
- World Guide!
- Posts: 443
- Joined: 01 Feb 2011, 22:55
- Nickname: kyborek
- Nation: HP-EMPiRE
- Hometown: The Skytown
- Location: Prague
- Contact:
Re: Skytown
Yeah, you got the job! 
Lets hope our main server is back soon

Lets hope our main server is back soon
-
- Donator!
- Posts: 68
- Joined: 15 Feb 2011, 10:10
- Nickname: octopodesrex
- Nation: HP-EMPiRE
- Hometown: Skytown
- Location: Austin, TX
- Contact:
Re: Skytown
LAMER?? 

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."
-George Bernard Shaw
-George Bernard Shaw
-
- World Guide!
- Posts: 443
- Joined: 01 Feb 2011, 22:55
- Nickname: kyborek
- Nation: HP-EMPiRE
- Hometown: The Skytown
- Location: Prague
- Contact:
Re: Skytown
Morthaimy is removed from the town
Reason: Claiming public places / destroying nature
Explanation:I did not have much time to play recently but when i looked at gmap i was shocked. Turning hill into HUGE FLAT mob collector is really bad idea 1) we already have mob spawner 2)it is not realistic or natural 3) you should have asked before making something that big. Second thing is that when Skytown started we dug a path from capital to Skytown and Crixville with Pantaleao (now Crixtopher) and i found a dungeon with mob spawner in it. I decided to simply keep it there for later. Now when the mob bounty is on i checked it out and what i saw? there was a locked door with locked chest saying "Skeleton room, ask morthaimy". This is a town, it doesnt belong to any of the residents and we should keep everything for public good, especially mob spawners, tree farms, mine, farms and so on.
Reason: Claiming public places / destroying nature
Explanation:I did not have much time to play recently but when i looked at gmap i was shocked. Turning hill into HUGE FLAT mob collector is really bad idea 1) we already have mob spawner 2)it is not realistic or natural 3) you should have asked before making something that big. Second thing is that when Skytown started we dug a path from capital to Skytown and Crixville with Pantaleao (now Crixtopher) and i found a dungeon with mob spawner in it. I decided to simply keep it there for later. Now when the mob bounty is on i checked it out and what i saw? there was a locked door with locked chest saying "Skeleton room, ask morthaimy". This is a town, it doesnt belong to any of the residents and we should keep everything for public good, especially mob spawners, tree farms, mine, farms and so on.
Last edited by HeinzPeter on 12 Apr 2011, 01:52, edited 1 time in total.
Reason: i fixed the link
Reason: i fixed the link
- HeinzPeter
- World Owner!
- Posts: 1611
- Joined: 14 Dec 2010, 23:00
- Nickname: HeinzPeter
- Nation: HP-EMPiRE
- Location: NRW, Germany
- Contact:
- Morthaimy
- World Member!
- Posts: 17
- Joined: 13 Feb 2011, 20:14
Re: Skytown
By the way, of collectors does not look scary. it has a balance, and could be useful to someone.
-
- World Member!
- Posts: 2
- Joined: 20 Apr 2011, 07:05
- Nickname: poorhobo88
Re: Skytown
I sent you a private message before and you said i could join, so will you have someone show my where it is? Thanks:)
-
- World Member!
- Posts: 2
- Joined: 20 Apr 2011, 07:50
- Nickname: littlebear2u
Re: Skytown
hi der would like to join skytown sismut and lord showed me alot i felt welcomed